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Call of Duty WWII multiplayer preview: A simpler experience and much better for it

The much-anticipated return to "boots on the ground" combat, but is it the step forward the franchise needs?

Let me start by saying there'll be no more mentions of boots and them being on the ground. It's overused. What WWII is, is a return to the Call of Duty of old after three years of advanced movement. Some enjoyed it, though many in the community vocally disapproved.

In my opinion, jetpacks and wall running weren't the primary complaint with last year's Call of Duty, Infinite Warfare. Much of the multiplayer experience felt lazy. Sledgehammer Games has been working on WWII for three years and is the studio's first Call of Duty since it kicked off the advanced movement era.

WWII is now in private beta, initially on PS4 (and yes, that's what we've played it on, because it's available first), giving fans their first chance to check out the return to old school combat.

And even now it's clear this is probably the best Call of Duty game since Black Ops 2.



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