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'Games-as-a-service' titles are killing single-player games – and that's a real shame

While single-player games aren't going away anytime soon, confidence in the industry has sunk to an all-time low.

As with many industries today, games fully embrace the wonders of online connectivity. With a shift to online services, multiplayer-driven titles and post-launch content, today's releases are always changing – for better or worse. But what does this mean for single-player titles going forward?



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